DESIGN
CLIENT: Personal project
I wanted to explore creating symmetrical hard shapes using a combination of Zbrush, Cinema 4D and Octane for rendering. In Zbrush i used the ArrayMesh function to generate loads of geometry that i then decimated using Decimation Master to get something that was useable in Cinema 4D.
ROLE
DESIGNER
3D ARTIST
ART DIRECTOR
RETOUCH
Made using Zbrush, Cinema 4D and Photoshop.
Copyright 2024 Linus Lindbalk