DESIGN
CLIENT: Personal project
Continuing the process of development using the Substrate layered material system in Unreal Engine. In this third project I envisioned a light, airy industrial environment to fit the iconic Polestar 2 Fastback electric car.
ROLE
3D ARTIST
ART DIRECTOR
EDITOR
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ANIMATION
This video was rendered using the MRQ inside of Unreal Engine 5.2 using the Substrate material system.
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HIGH RESOLUTION RENDERS
Copyright 2024 Linus Lindbalk