Polestar3 - Animation in Unreal Engine 5.2

DESIGN

CLIENT:  Personal project

Further developing and testing materials with Substrate, using Gaea to generate the landscape. This is the second of a three-part animation series using Polestar cars. This environment was inspired by the contrasting lush greenery and dark volcanic rock of the Faroe Islands. 

ROLE

3D ARTIST

ART DIRECTOR

EDITOR

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ANIMATION

This video was rendered using the MRQ inside of Unreal Engine 5.2 using the Substrate material system.

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HIGH RESOLUTION RENDERS

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Copyright 2024 Linus Lindbalk